ARK: Survival Evolved Patch 271.0 & 271.1

271.0

  • Game.ini [ShooterGameMode] bUseTameLimitForStructuresOnly config option, which if true will make Tame Units only be applied and used for Platforms with Structures and Rafts. Defaults false. Tame Units on Non-Legacy Official PvP now have this true (thus in effect disabling Tame Units for Dinos without Platform Structures).
  • ?bRawSockets server option now has correct performance (server stalls eliminated), as good or better than Steam sockets
  • Fixed some boss exploits.

271.1

  • Baby Bone Scalings & Gestation Setups now stack from Mods, and Dino Entry Icon now stack from Mods.
  • Fixed client side dino initialization crash.
  • Fixed with issue with local events on client.

ARK: Survival Evolved Patch 270.1

  • Client: Fixed Tek Armor clipping into view when using Tek Sword
  • Client: RMB should no longer activate the “charge” attack of the Tek Sword & Gloves when cancelling structure placement
  • Client: In the Inventory Menu, Shift+HotkeySlotBinding while hovering over an item will equip it into that HotKey Slot #. Control+HotKeySlotBinding will remove the item from the corresponding HotKey Slot (putting it back into your regular Inventory).

ARK: Survival Evolved Patch 270.0

New

  • New Weapon: Tek Sword (Charge-Attack and damages Metal & significantly pierces Armor when powered by Element)
  • New Armor: Tek Shield (Reflects incoming projectiles/bullets when powered by Element)
  • New Structure: Tek Light (Attaches to any surface and can be either independently powered by Element Shards in its Inventory, or traditionally powered via generators)

Fixes & Improvements

  • Fixed issue where clients would sometimes become disconnected after demolishing/destroying structures
  • TrueSky memory usage fix

ARK: Survival Evolved Patch 269.1 & 269.2

269.1

  • Client-side update to fix “Direct3D Device Lost” errors.

269.2

Changes

  • Reduced Flamethrower Damage from base 100 per second to 30 per second.
  • Flamethrower Direct Damage is now affected by Armour.
  • Flamethrower expensive foliage particle effects now eliminated for everyone except the local player using the weapon
  • Chainsaw not able to attack whilst running
  • Tripled the effective “ammo” of TEK armours, so they last 3x as long per element
  • Shield blocks should block whip stuns/item drops (and trigger the cooldown), and whip stun on players reduced to 1 second.
  • Implemented a new value to reduce indirect torpor (Gas grenades, tranq).
  • Chitin, Metal, Riot, and TEK Armours now reduce incoming torpor.
    • Chitin:
      • Direct Torpor Armor Mult: 0.07 (Was 0)
      • Indirect Torpor Armor Mult: 0.035 (Was 0)
    • Metal:
      • Direct Torpor Armor Mult: 0.15 (Was 0)
      • Indirect Torpor Armor Mult: 0.06 (Was 0)
    •  Riot:
      • Direct Torpor Armor Mult: 0.25 (Was 0.25)
      • Indirect Torpor Armor Mult: 0.12 (Was 0)
    •  Tek (remember there are no Tek qualities):
      • Direct Torpor Armor Mult: 0.7 (Was 0)
      • Indirect Torpor Armor Mult: 0.7 (Was 0)

Fixes & Improvements

  • Fixed a bug where in the event of a rollback, players who recently used the CrossARK transfer system could lose their characters.
  • Fixed the bear trap to avoid turret exploit. Bear traps only damageable by explosion now (or demolishing)

ARK: Survival Evolved Patch 269.0

Fixes & Improvements

  • Fixed a bug with the Phoenix where you could set dinos alight from a far distance
  • Fixed a bug with the Phoenix where it wouldn’t do damage to wild targets in PVE
  • Fixed a bug where you could unlock super speed with the TEK Jet Pack
  • Fixed a bug where setting the server fps to 2.5 would launch you across the map
  • Fixed a bug preventing players riding a Therizino from getting shot when Turrets were set to Player Only
  • Fixed an issue where you weren’t able to name your character preset in character creation
  • Fixed an issue where Ankylosaurus would get stuck in the air
  • Major networking change to resolve client disconnections when structures are destroyed.
  • Fixed a bug where u could tame and damage Phoenix when not in Superheat.

ARK: Survival Evolved Patch 268.2 & 268.22

268.2

  • Increased Phoenix weight-carrying capacity by +200%, made Sulfur add +200% more food to Phoenix, reduced Phoenix Food consumption rates by 60%, increased Phoenix fire DoT by +200%
  • Made Phoenix Flame-Charge ability use dynamic key binding (so will work if Jump key is bound to something other than ‘Spacebar’), and work with gamepad input
  • Increased client-side UI performance of large scrollable lists (inventory item lists, engram list, server list, etc).

268.22

  • Fixed crashes with optimized scrollbox code (i.e. with Structures+ mod), and improved performance of UI text rendering.
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